A Year of Starcraft II
Category Archives: Silver
I knew last night that the season started today, but when I sat down to play tonight, I had completely forgotten about it. I was nervous again. I don’t normally have what I’ve seen referred to on Screddit as Ladder Anxiety, but throw some consequences on a game and I get all jittery. The game went well and I placed Silver. It was really just a straight game vs. Terran, with the only weird thing being my opponent’s large group of reapers. Freaked me out for a bit, but I had popped his wall off already and had lings and mutas taking down his base, so I just kept at it and took him down.
For the placement game, and the rest I played tonight, I was simply trying to focus on spending my minerals. In a comment on yesterday’s blog, Joakim (the swedish dude with good advice) said I was focusing on my little “tricks” too much and instead should just be spending my minerals constantly. The comment really stuck with me, and reminded me a lot of Razer’s advice. He was right and tonight that’s what I did. Forget specific builds, forget little tricks to try and out think my opponents, instead I would just spend. I need to know how to do this, I need to keep my minerals low.
I’d say it worked pretty well. I had a good night, and for the most part kept my minerals a lot lower than I normally do. It didn’t matter that I didn’t have a specific time or composition to shoot for, I had to keep myself building, teching and upgrading to get rid of those minerals. And that meant I had what I needed to win. Usually.
I’m going to keep working on this. I know I can improve. I still sit on a lot of gas at the moment (heh) and I need to get rid of it. I guess that means that once I have more than two gases going, I need to start pumping the units that use up that gas, as it can’t all be used in upgrades.
Thanks to all the well-wishers tonight. It amazes me that Screddit is still interested in my little experiment, but it’s awesome. I’m having a lot of fun and glad I can share it.
Goodnight and GLHR.