A Year of Starcraft II
In all they hype I felt for Starcraft II after Monday night, I completely forgot Tuesday was my off day. I ended up streaming for two hours, and then played some 2v2 for a bit after. I didn’t finish until about 4am so I forwent the posting yesterday. Tonight, I got home early and played for another four hours or so, streaming about 1. Both nights, I felt more together and focused. Even the games I lost, I knew what had happened and what I did wrong. And the games I won, I won with better macro and mechanics. It feels good to know that if I lose a bunch of units, I know I’m not done in the game and I can come back and win. This happened a couple of times tonight.
In one game, here’s the replay, I held off a cannon rush and then held off his five gate push later. It wasn’t exactly a tour de force, but I felt good responding as quickly as I did and being able to fend for myself in a game I felt behind in. Looking at the replay, you can tell I pulled another Idra and GGed maybe not when I had a win, but when I wasn’t behind like I thought I was. He pulled back to expand, and I had ample time and minerals to do the same and at least build up to hold off another attack. Other than that, I should have had a roach warren up too. Having roaches would have helped hold off the attack and I think position me better for later in the game.
Goal wise, I was watching the minimap a lot in that game. I saw his first push heading over and moved my lings and banes to attack. I didn’t, however, retake the watchtower after that ling had died. This would have let me see the next attack coming sooner. Control grouping my army, though, was done throughout the game. This is something that’s taken a lot of focus to get down (especially using the eggs and ctrl-clicking them to not add larvae to my control groups), and it feels really good to finally be getting it right. Moving that group to hold off his first attack, for instance, was a lot quicker with a control group up, instead of boxing and telling to attack. On setting up my bases, I feel really good. I didn’t oversaturate in this game (something I’ve done in others). I still have a bad habit of pulling one drone to make the gas, instead of boxing them and shift building, even when I do two. That’s something I will be working on.
The only changes to tomorrow’s goals are dropping watching the minimap (not stopping doing it, but it’s something I’m doing consistently and can move on from) and returning to using all of my available larvae as soon as it pops. I’ve lost focus on this and it’s very obvious in my late game.
As a little update, I finally ordered a desk and chair and it will be here Friday. I’m looking forward to having a better playing position, as my hand is beginning to hurt or feel rubbery after hours of play. Stretching helps a lot, but leaning back in a recliner with my keyboard in my lap is not good for my arms. It also makes hitting control and 1 awkward and slow.
Until tomorrow, GLHF.